![]() Unlike your pistol and SMG which can be stowed in your inventory, the power weapons can only be held. This division between ‘core’ and ‘power’ weapons might not feel so restrictive if not for the way that the power weapons and handled from an inventory standpoint. The three other guns-shotgun, revolver, and mortar-are treated as ‘power weapons’ which you can find during certain encounters with very limited ammo. While Fracked has a handful of weapons, there’s really only two ‘core’ weapons-the pistol and the SMG-which you can have permanently equipped. While spatial audio could be a solution, I felt like the audio channel was often too crowded with music and other less important sounds for it to be a reliable positional indicator. ![]() Without this it would be really hard to figure out where the enemies are because they reposition frequently and quickly, and often feel like they’re coming out of the woodwork. The first two are fun enough to shoot at, but the heavy guys are more annoying than exhilarating to fight as they function mostly as a bullet sponge, by way of knocking them down with mines (that they place at their own feet) before you can unload on their weak spot.Ī big clue that Fracked’s combat loop is missing something is that all enemies are visibly outlined, essentially giving the player x-ray vision to see where they are through walls and behind cover. There’s the basic soldier guys, the kamikaze guys, and the heavy guys. There’s really only three enemies in the game, and you’ll meet all of them within the first hour or so. And nDreams has done a commendable job with movement controls (considering PS Move lacks a thumbstick).īut while Fracked starts out strong, there isn’t enough variety to the combat to carry it through to the end of the game, especially as the ending sequence plays out like a wave shooter. A unique cover system-where you can grab nearby cover to easily peek your head around corners-works really well. Guns feel responsive and satisfying to shoot and reload. The game has a lot going for it-good looks, a unique cover system, and strong fundamentals-but its combat and doesn’t evolve enough to really stick the landing.Īvailable On: PlayStation VR (PS Move required)įracked is a shooter at its core, but peppers in some skiing, climbing, and light puzzles which help break up the pace. Fracked is the latest VR title from veteran VR studio nDreams, and a PSVR exclusive at that.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |